Tom is a lecturer and Industry Fellow in Digital Media and Games at RMIT University. He is also a PhD candidate. His practice involves 3D imaging, games technology, digital design and performance as well as traditional art media. He has shown work and published through exhibitions, journals and conferences internationally and in Australia. His current research project “Critical Affection” investigates an expanded notion of "critical play" through digital contemporary art practice. Much of this draws on a series of artworks that critically represent online dating apps. Narcissism, affection-images, intimacy and the consumption of bodies-as-objects through such apps are critiqued through Tom’s use of subversive caricature and presentation of virtual, manipulable bodies in interactive works. This practice comes to constitute a critical and playful engagement with the contemporary digital world. Tom previously worked as a project manager and artist at Metaverse Makeovers, an augmented reality fashion company, as well as teaching art and design at Curtin and Monash Universities.
DipCA (Game Design)
PhD Candidate (Media and Communication)